Professional Work

Minion Masters

Is a online f2p fast-paced hybrid of Card games & Tower-Defense created in Unity.

My work commenced as a 6-month internship, focusing on live ops for Minion Masters 1.0. During this time, I primarily addressed gameplay bugs but also contributed to the development of an adventure, creating all the new logic for the experience. Following the internship, I was hired to work on the development phase for Minion Masters 2.0. My primary responsibility was bug fixing across the project, providing extensive insights into various systems. Additionally, I had the opportunity to create a new unit. Throughout the entire period, I also assisted with QA whenever it was needed.